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FiSH
3rd March 2008, 04:50 PM
COD4 Mini League
Sorry I havnt been back to you but I was in hospital and havn`t had chance to get things sorted..
Here is a rundown of the rules and config we have come up with...

If you are still interested let me know


Rules:-
Each clan will play the opposition twice. 1 match per week.
Each match will be played over 2 rounds of 2 maps, one map selected from each clan.
Games will be played on Hardcore mode only.
All perks and Unlocks allowed

Game Mode will be Domination

// Domination
set scr_dom_scorelimit 300
set scr_dom_timelimit 0
set scr_dom_roundlimit 2
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 5
set scr_dom_waverespawndelay 0

No spectators.

Killcam off

Punkbuster ON

Minimum Players per game 5

Maximum Players per game 10

If team A can only get 6 players and Team B have 8 the team B will have to drop 2 players.

If Team A can only get a team of 4 and team B can get 5 players, then Team A will either play a man down or forfeit.

Each team are allowed 1 non-clan member to fill in if they are short.

Scoring:

Win = 3 points
Draw = 2 points
Lose = 1 points

Each clan will be responsible for arranging their own matches and posting the results on our website under the COD4
section, a sticky will be there for the results.
A list of clan MO`s with msn addresses will be made later.

Edit the items in red

CoD4 Mini League Config.
//************************************************** ****************************
// COD 4 Server Config
//************************************************** ****************************
// by: Shifty
// from: http://www.thefiringbox.net
// date: Nov, 2007
//************************************************** ****************************

//================================================== ===============================
// Server Information
//================================================== ===============================
sets sv_hostname "^1C^7o^4D^14 ^3Mini League"
sets _Admin "" set your details
sets _Email "" set your details
sets _Website "" set your details
sets _Location "UK"
sets _Irc ""
sets _Mod ""
sets _ModVer ""
sets _ModUpdate ""
sets _Maps "Cod 4 Stock"
set scr_motd "Welcome to CoD4 Mini League"

//================================================== ===============================
// General Settings
//================================================== ===============================
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
//set net_ip "xxx.xxx.xxx.xxx" // Set your servers IP address
//set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

// Password Settings
set rcon_password "" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password "cod4ml"
// Player slots setup
set sv_maxclients "20" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "100" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
//seta sv_wwwBaseURL ""
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "1"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "1"
set sv_voiceQuality "3"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

//================================================== ===============================
// Other Gameplay Settings
//================================================== ===============================
// General
set scr_game_allowkillcam 0
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// Hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// Teams
set scr_team_fftype 1
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0
set scr_teambalance 1

// Player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 1
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1

//================================================== ===============================
// Other Settings
//================================================== ===============================
set sv_allowAnonymous "0"
set g_antilag "1"
set g_compassShowEnemies "0"
//ui_maxclients 32

//================================================== ===============================
// Gametype Settings
//================================================== ===============================
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch

set g_gametype "dom"

// Deathmatch
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0

// Domination
set scr_dom_scorelimit 300
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 5
set scr_dom_waverespawndelay 0

// Teamdeath Match
set scr_war_scorelimit 750
set scr_war_timelimit 0
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0
// Sabotoge
set scr_sab_scorelimit 3
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
// King of the Hill
set scr_koth_scorelimit 350
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
// Search and Destroy
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0

FiSH
3rd March 2008, 04:50 PM
Config cont:

//================================================== ===============================
// Map Rotations
//================================================== ===============================

// WAR - Team Deathmatch
//set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map
mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war
map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map
mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map
mp_vacant"
// DM - Deathmatch
//set sv_mapRotation "gametype dom map mp_crash_snow dm map mp_backlot gametype dm map mp_bloc gametype dm map
mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map
mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map
mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map
mp_strike gametype dm map mp_vacant"

// DOM - Domination
set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype koth map mp_bog gametype dom map
mp_cargoship gametype dom map mp_citystreets gametype sd map mp_convoy gametype dom map mp_crash gametype dom map
mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype koth map mp_pipeline gametype war map
mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
set sv_mapRotation "gametype sab map mp_backlot gametype koth map mp_bloc gametype dom map mp_bog gametype dm map
mp_cargoship gametype war map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype sab
map mp_crash gametype dm map mp_crossfire gametype sd map mp_farm gametype koth map mp_overgrown gametype sab map
mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype dom map mp_strike gametype koth map
mp_vacant"

// KOTH - King of the Hill
//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth
map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown
gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown
gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map
mp_strike gametype koth map mp_vacant"
// SAB - Sabotoge
//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map
mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab
map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map
mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map
mp_vacant"
// SD - Search and Destroy
//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map
mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map
mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map
mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map
mp_vacant"
set sv_maprotationcurrent""

//================================================== ===============================
// Class/Perk Settings
//================================================== ===============================

// limits the number of players that can choose each class type
set class_assault_limit 99
set class_specops_limit 99
set class_heavygunner_limit 99
set class_demolitions_limit 99
set class_sniper_limit 99

// perks
set perk_allow_specialty_parabolic 1
set perk_allow_specialty_gpsjammer 1
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 1
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 1
set perk_allow_specialty_explosivedamage 1
set perk_allow_specialty_pistoldeath 1
set perk_allow_specialty_grenadepulldeath 1
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 1
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 1
set perk_allow_specialty_fraggrenade 1
set perk_allow_specialty_specialgrenade 1
set perk_allow_c4_mp 1
set perk_allow_claymore_mp 1
set perk_allow_rpg_mp 1

// assault class default loadout
set class_assault_primary m16
set class_assault_primary_attachment gl
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1

// specops class default loadout
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1

// heavygunner class default loadout
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_armorvest
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
// demolitions class default loadout
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
// sniper class default loadout
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_specialgrenade
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 1
set scr_enable_music 1
set scr_enable_hiticon 1

FiSH
3rd March 2008, 05:15 PM
my error:

set scr_game_spectatetype 0

spectator to be set to off

A TIN OF B3NO
3rd March 2008, 07:38 PM
Definatly sounds good to me dude! See what the other tins think i'm up4it.

A TIN OF POTS
3rd March 2008, 07:52 PM
Lots of wordy things up there thats what I think!

A TIN OF CRAZY
5th March 2008, 07:45 PM
I think I lost my way after the third Light and ai mapquest my way back?

Eksman
17th March 2008, 03:19 PM
Just informing you that the mini league has been called off due to lack of interest. ty :1 (65):

A TIN OF POTS
17th March 2008, 04:44 PM
Not because of us surly?
I think we would still be up for a fighy game or 2!

Eksman
19th March 2008, 07:24 PM
Not because of us surly?
I think we would still be up for a fighy game or 2!

No not because of you lot as individuals but all the squads involved where not really that interested and nothing came of it in the end. Ill speak to Fish about setting up a friendly if your up for it, might have to be soon though as we are joing a ladder in the nexxt couple of months. Let us know what you think and get back to me ty :1 (97):

A TIN OF INK
21st March 2008, 09:46 AM
shame, wouldnt have been too bad